Month: October 2017

Cross-Platform Neural Network Library

I have been spending some time sharpening my skills on Artificial Intelligence again. I have been around https://www.tensorflow.org and, although it’s nice, powerful and useful, I still like very much to write my own code and completely understand and dominate the object of study, so that is what I did recently — a personal neural network…


Mobile Game and Neural Networks

At this moment I am only working on Etherea² on my spare time, at weekends. In normal work days I am programming a new (and completely unrelated) commercial mobile game and I’m honestly happy to have a paid work, so things keep going nicely. The game is relatively simple and nice — a real-time strategy…


Reality Shock

That is right. After almost a week on Indiegogo, Etherea² has only about 130 visits and one brave backer, so in practice it is still unknown to the world, lost in the void. It did not generate any traction. A too premature campaign without any marketing at all, that is the problem. I still believe…


Dev Log opened

Hi there. So, after a few years, I just decided to reopen a public log. Here I’ll be posting about my personal progress in general, mostly about programming and robotics, and some times about real-life subjects. Welcome and feel free to leave me a comment. Thanks. Work on Etherea² Etherea² for Unity3D can potentially handle…